Information
Catronian Achpilago is easy in acces. First create an account at the Kitely website , create your avatar.
Download the firestorm viewer for OS. In the viewer, enter this URL in the " find" tab in the world map: grid.kitely.com:8002:Catronian Archipelago. You can also use the " explore worlds" option on the main page of Kitely's website.
Activities on the sims
You can sail the historical ships .
Sailing in virtual! Be a captain on a galleon, frigate, or sloop. Hop on board on the historical ships. You can navigate with compass and fire the guns and sink other ships. To be an able seafarer you need to learn the ships habits , the wind, and knowledge of the seas and its obstacles. Visit the nautical centre to learn more. ( use teleporter at landing point)
Enjoy exploring all islands.
Every island has its secrets and stories. Find treasures, read all the secret information. There is a permanent gemstone hunt that will give a prize to the one that solves the riddle stone.
Roleplaying and free houses to make a home:
Be a pirate, smuggler, Navy officer, fisherman, or landlubber. Whatever whats on your mind is possible as long as it fits in late 18 century's Northern Europe. You can have your own house or have a complete island. You can dress up your avatar in theme, all whats needed is provided in some shops in the city. ( free). Cities provide all facilities for roleplaying. For example: pubs to dance in or hang out, grocery shop, theatre to visit events, bank with role-play money, and of course a shipyard where you can buy your favorite sailing ship. New players who decided to live at Catronian Archipelago will receive a box with free furniture to decorate houses, and a simple sloop to sail around. And your personal sign at the door of your house.
Sailing in the virtual, how does that work?
We organise sailing battles on our sims. We use ships themed on the golden age of sail. To get an impression of how to navigate the ships you can watch video tutorials and manuals online. It's really fun to become a skilled sailor and know everything about wind and aiming cannons! How that works in the battles can be seen here: Tutorial for ships used in Catronia's battles. We made also a ship in a rezzer on the sailing docks for all who want to learn and test without having a ship themselves. You can get there by using the teleporter " walk through for sailing school" on landing point.
Another video to watch how sailing races are organized: Impression of a sailing battle.
Buy your own ship here online: Ships and merchandise
About the ships!
For our role-play we developed different ships, all more or less authentic builds from the golden age of sail period. They all have the ability to sink other ships by using cannons , getting damaged and finally set fire and sink, and they also will sink when hitting ground. The player is able to use a navigation system and gunning system that's visible in your screen ( so called HUD). The ships are sailable on wind, will behave like sailing ships, getting into irons and you need to tack in some occasions to maintain speed. Sailing is a learning process. As we organize different kinds of battles, more ships types are used and they behave all different when sailed. Below you see the ships: Nitty : gunboat, Smuggler and Statenjacht: sloop, Duyfken: jacht, Sea Eagle: frigate, Batavia: galleon. For those who want to know more specifically how the ships behave under sail, technical information is also below the pictures.
Technical information for captains:
Niitti gunboat: HP: 15 Max speed: 15 knots. 1 bow cannon. Speed lowers when sails show damage. A fast little ship, hard to hit bc it is so small, and dangerous stern eaters for tall ships and ships with no stern cannons. No gunner option. Builder: Okwaho Euler, scripter: Christine Nyn.
Smuggler and Statenjacht Utrecht: Mid class ships, sloops. HP: 20 max speed: 15 knots. 6 broadside cannons , two bow and two stern cannons. Speed lowers when sails show damage. Mostly used in FFA ( free for all) battles: dangerous for its speed, fast turns, and cannons on all sides. Two gunners as crew. Builder: Trouble Ahead, scripter: Christine Nyn.
Duyfken jacht: HP: 35. Max speed: 10 knots. 8 broadside cannons, two stern cannons. No bow cannons. Jacht, bigger then mid class, but smaller then the tall ships. Speed lowers when sails show damage. Two gunners as crew. Extra feature: ship throws barrels with explosives in sea or on other ships, they cause damage when hitting. Barrels float in sea for 30 seconds. Builder: Trouble Ahead, scripter: Christine Nyn.
Sea eagle frigate: HP 40. Max speed: 15 knots. 22 broadside cannons. No bow and stern cannons. Speed lowers when sails show damage. This is a very fast tall ship, heavily armed as a war ship and dangerous in tall ships battles. Two gunners as crew. Extra feature: When moored, the ship rezzes a cabin with bed and table , and a little cage for prisoners. Builder: Trouble Ahead, scripter: Christine Nyn.
VOC Batavia galleon: HP 40. Max speed 8 knots. 18 broadsides cannons, 6 lower deck, 3 upper deck. No bow and stern cannons. Extra feature ship takes four gunners: two on upper deck and two on lower deck. When gunners sit on lower deck, a special window in the hull will open for better visuals for good aiming in battle. When moored ship rezzes a captains cabin with bed, writing desk and decorative furniture. Builder: Trouble Ahead, scripter: Christine Nyn.
Buy your own ship here online: Ships and merchandise
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