SAILING IN THE VIRTUAL, HOW DOES THAT WORK?
We have developed a range of historical ships inspired by the Golden Age of Sail, complete with the tools you need to navigate and fight them.
Learn the ropes through our online video tutorials and sailing manuals. Master the wind, handle your ship, aim your cannons and discover the thrill of naval combat.
It takes a little practice — but becoming a skilled captain is half the adventure!
Tutorial for ships used in Catronia's battles.
Buy your own ship here online: Ships and merchandise
HISTORICAL SHIPS
For our roleplay and naval battles, we have developed a fleet of sailing ships inspired by authentic vessels from the Golden Age of Sail.
These are not just decorative ships — they are built to sail and fight. Fire your cannons at enemy vessels, take damage, catch fire or even sink. And watch the shallows: running aground can end your voyage just as effectively as enemy cannon fire!
Navigation and gunnery are controlled through an on-screen HUD. The ships respond to wind and behave much like real sailing vessels. Sail too close to the wind and you may find yourself in irons. To make progress against the wind, you'll need to tack and learn how to keep your ship moving efficiently.
There is a learning curve — and that's part of the fun. Each type of ship has its own character, strengths and handling, making the choice of vessel an important part of both sailing and battle.
Our fleet includes:
Nitty — Gunboat
Smuggler & Statenjacht — Sloops
Duyfken — Jacht
Sea Eagle — Frigate
Batavia — Galleon
Which one will you command?
For detailed sailing characteristics and technical specifications, see the information below the ship pictures.
NIITTI — GUNBOAT
HP: 15 | Max Speed: 15 knots | Armament: 1 bow cannon
Gunners: None
Small, fast and remarkably difficult to hit, the Niitti is built for speed and agility. Don't underestimate her because of her size — in the hands of a skilled captain, this little gunboat can become a serious nuisance to much larger vessels.
Her bow cannon makes her particularly effective when attacking the vulnerable stern of ships without stern guns. Keep moving, choose your position carefully and avoid taking damage to the sails, as this will reduce your speed.
Builder: Okwaho Euler | Scripter: Christine Nyn
SMUGGLER & STATENJACHT UTRECHT — SLOOPS
HP: 20 | Max Speed: 15 knots
Armament: 6 broadside cannons | 2 bow cannons | 2 stern cannons
Gunners: 2
Fast, agile and armed in every direction, these mid-class sloops are excellent all-round fighting ships.
Their combination of speed, maneuverability and firepower makes them particularly dangerous in FFA (Free For All)battles. Bow and stern cannons allow them to keep firing while chasing or escaping an opponent, while their broadside guns provide plenty of firepower at close range.
Damaged sails will reduce their speed, so keeping your sails intact can make the difference between hunter and hunted.
Builder: Trouble Ahead | Scripter: Christine Nyn
DUYFKEN — JACHT
HP: 35 | Max Speed: 10 knots
Armament: 8 broadside cannons | 2 stern cannons | No bow cannons
Gunners: 2
The Duyfken is a jacht — larger and tougher than the mid-class sloops, but smaller and more maneuverable than the great tall ships.
With 35 HP and powerful broadside armament, she can take considerably more punishment while still remaining agile enough for tactical maneuvering. Her lack of bow cannons means positioning is important, and damage to the sails will gradually reduce her speed.
Special Weapon — Explosive Barrels:
The Duyfken can drop explosive barrels into the sea — or onto an unfortunate enemy ship. The barrels remain afloat for 30 seconds and explode on impact.
Sail behind a Duyfken at your own risk.
Builder: Trouble Ahead | Scripter: Christine Nyn
SEA EAGLE — FRIGATE
HP: 40 | Max Speed: 15 knots
Armament: 22 broadside cannons | No bow or stern cannons
Gunners: 2
Fast, heavily armed and built for war, the Sea Eagle combines the speed of a much smaller vessel with the devastating broadside of a tall ship.
Her 22 broadside cannons make her a formidable opponent, but without bow or stern guns, a good captain must carefully position the ship before opening fire. As with the other vessels, damaged sails will reduce her speed.
Special Feature — Captain's Cabin:
When moored, the Sea Eagle can deploy a furnished cabin complete with a bed, table and even a small cage for prisoners.
What happens to those prisoners afterwards is, of course, entirely the captain's responsibility.
Builder: Trouble Ahead | Scripter: Christine Nyn
VOC BATAVIA — GALLEON
HP: 40 | Max Speed: 8 knots
Armament: 18 broadside cannons | No bow or stern cannons
Gunners: 4
The mighty VOC Batavia is the heavyweight of the Catronian fleet. She may not be the fastest ship on the seas, but what she lacks in speed she makes up for in firepower, crew capacity and sheer presence.
Her 18 broadside cannons are divided between two gun decks, allowing up to four gunners to fight simultaneously. With no bow or stern cannons, however, positioning this large vessel correctly is essential.
Special Features:
When gunners take their positions on the lower gun deck, special hull openings provide better visibility and improved aiming during battle.
When moored, the Batavia can also deploy a fully furnished captain's cabin with a bed, writing desk and period furniture — a suitably comfortable place for a VOC captain to plan the next voyage, count the profits, or explain why half the fleet has just sunk.
Builder: Trouble Ahead | Scripter: Christine Nyn
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